Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
For example, you may serialize the following tree
1 / \ 2 3 / \ 4 5
as "[1,2,3,null,null,4,5]"
, just the same as how LeetCode OJ serializes a binary tree. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
public class Codec { // Encodes a tree to a single string. public String serialize(TreeNode root) { StringBuilder sb = new StringBuilder(); buildString(root, sb); return sb.toString(); } private void buildString(TreeNode root, StringBuilder sb) { if (root == null) { sb.append("N" + ","); return; } sb.append(root.val + ","); buildString(root.left, sb); buildString(root.right, sb); } // Decodes your encoded data to tree. public TreeNode deserialize(String data) { Queue<String> nodes = new LinkedList<>(); nodes.addAll(Arrays.asList(data.split(","))); return buildTree(nodes); } private TreeNode buildTree(Queue<String> queue) { String val = queue.poll(); if (val.equals("N")) { return null; } else { TreeNode node = new TreeNode(Integer.valueOf(val)); node.left = buildTree(queue); node.right = buildTree(queue); return node; } } }